Skip to Videos
  • WSL3.0.gif

    When the Smoke Lingers | Cinematic 2D Animation

    A cinematic 2D animation using paper cut-out visuals, layered composition, lighting and subtle motion to build tension and atmosphere without dialogue.

    TOOLS: ADOBE AFTER EFFECTS, PROCREATE, UNREAL ENGINE 5

  • Sunset3.0.gif

    Sunset Journey | 2D Motion Design Animation

    A stylised 2D journey through Western Australian landscapes, combining illustrated environments, seamless transitions and warm cinematic colour.

    TOOLS: ADOBE AFTER EFFECTS, ADOBE ILLUSTRATOR

  • Map3.0.gif

    Animated Adventure Map

    An animated adventure map combining illustrated environments, infographic elements and data-driven motion to create a playful visual journey.

    TOOLS: ADOBE AFTER EFFECTS, ADOBE ILLUSTRATOR, MID JOURNEY

  • Max3.0.gif

    Character Animation Study | Performance & Timing

    A playful character animation study combining hand-drawn 2D elements with a 3D environment to explore performance, timing and exaggerated motion.

    TOOLS: AUTODESK MAYA, ADOBE AFTER EFFECTS, PROCREATE

  • DiaGIF.gif

    Dialogue Performance Study

    A dialogue-driven 3D character animation exploring lip-sync, facial expression, and performance. Careful timing, expressive poses, and subtle gestures create a natural delivery.

    TOOLS: ADOBE AFTER EFFECTS, AUTODESK MAYA

  • FlourSack3.0.gif

    Flour Sack Animation Practice

    A flour sack animation practice exploring core animation principles including weight, squash and stretch, anticipation, follow-through, and overlapping action.

    TOOLS: ADOBE ANIMATE, PROCREATE, ADOBE AFTER EFFECTS

  • Ramen3.0.gif

    3D Character Animation & Game Intergration

    A complete 3D character-production project exploring character design, rigging, animation, PBR texturing and game integration in Unreal Engine 5.

    TOOLS: AUTODESK MAYA, SUBSTANCE PAINTER, UNREAL ENGINE

  • HD3.0.gif

    UE5 Hollow Depths Gameplay

    A third-person adventure game with quests, environmental interaction, and enemy encounters. Players explore an atmospheric world, uncover objectives, and dodge threats.

    TOOLS: UNREAL ENGINE 5

  • MR3.0.gif

    UE5 Mystic Run Gameplay

    A third-person horror prototype with switchable FPS/TPS camera modes, combining atmospheric exploration, environmental puzzles, and dynamic hazards.

    TOOLS: UNREAL ENGINE 5